THE GAME

FOODIES

Hi there! Welcome to "Foodies" world! You must be thinking that it’s yet another casual time-killing game. You couldn’t be more wrong. It’s a struggle... a struggle for love full of sacrifices, dangers... and sweet gluttony. 

Unleash the power dwelling between your thumbs and help Snacky Sam to win the love of his life. 

Miss Pam is a demanding lady. She’s not impressed by fit pretty-boys sticking to a diet. Her chosen one has to have some love handles to fondle. Snacky Sam’s got a week left to gain weight that would satisfy his beloved woman. 

“Foodies” equals fistful of fun you won’t be able to experience on any other platform. It has been originally designed for iPhone, using the full power of multi-touch, Retina Display and Game Center. 

You simply can’t get bored with 80 different levels full of challenges and entertainment. No matter how good you are, there will always be space to improve your results. Total Game Center score will let you calculate your chances in winning Pam’s heart, and compare them to other players all around world. 

Key features:

  • Revolutionary control mechanism based on multi-touch (uses two thumbs) 
  • 4 packs with 80 diverse and delicious levels 
  • Eye-candy graphics (support for Retina Display) 
  • Realistic soft body physics simulation of Snacky Sam 
  • Charming background story of Snacky Sam and Miss Pam 
  • Tourist Mode - for very casual players (disables time & bounce limits)
  • Support for Game Center 
  • Optimized for all iPhones and iPod Touches 

You can watch pure gameplay footage on YouTube: 
http://www.youtube.com/watch?v=c25tuOiS9CM





DEVELOPER

Nano Titans

Small independent game developer from Poland. Programmer Bart Sokolowski and artist Przemek Bryl.


  • Two guys
  • No office
  • No budget
  • A little bit of talent
  • Huge enthusiasm
  • Deep love for gaming
  • Big fans of the 80s

http://nanotitans.com/
http://www.facebook.com/NanoTitans
http://twitter.com/nanotitans

contact@nanotitans.com

We hope that the pleasure you will take in the game will be directly proportional to the passion and work we've put in its creation. Feel free to send comments, complaints, suggestions, or feedback of any kind.

As an independent game developer with no publisher we would like to ask  the industry media for any help in informing the gamers about our first game. Thanks for your support!

PS. Indie gaming FTW!

MEDIA